
The game also had a rotating shop that would change every day with gear that had randomly generated stats. Absolutely killed the leaderboards for races almost immediately, which again was the only multiplayer component for a year. So people would equip a wingsuit, find a jump, then just fly to the end at mach 5. For instance, the wingsuit gear had a mechanic where you could lose altitude to gain speed, but you didn't need to do much to trigger that effect, and top speed on a good wingsuit was higher than top level boards boosting. The new gear system also had bugs that trivialized the game. Still no way to reliably play with your friend though. They eventually added online only multiplayer against random people, but that took about a year to happen. The best they had was a leaderboard for your scores and times. It shipped without multiplayer of any kind, online or split screen. I can tell you what happened with SSX (2012). It's my favorite genre, and for me it's a similar feeling to playing something like Bayonetta and pulling off crazy combos, there's something really satisfying about it. I would really love a comeback of games like this, tony hawk / ssx, super fast paced crazy over the top scoring games.
SSX TRICKY PC PORT SERIES
I really think they did something great with SSX 2012, and everyone hated it, so players / critics are also part of responsible for why the series is gone I think. People complained about the survival tracks etc, but honestly these are really just some kind of "boss" levels in the campaign to end mountains, you can still do regular races / trick attack etc like in the previous games. I recently played it again a bit on Xenia (xbox 360 emulator) and it's still amazing. It's so over the top, so fast paced and crazy, it just feels extremely satisfying to play, especially with how you can switch between snowboard and wingsuit mid-air to really do crazy air stuff. I also never understood why SSX 2012 was hated so much, I really really loved it.
SSX TRICKY PC PORT MOD
I often replay SSX 3, and I would even be super happy with a simple port / remaster of SSX 3 on pc with online play, I think that could keep me busy kind of forever, like how I've been playing Thug Pro (tony hawk online mod on pc) almost daily for years. I love this series so much and I'm really, really sad that it doesn't exist anymore. What do you guys think? Merry Christmas everyone! SSX 2012 is just a poorly made game in so many ways, but so much easier for my fiance to pick up. But in 2012 they are almost too noob friendly, they went insanely casual with 2012 but then made the difficulty spike to insane unforgivable levels. The 2nd thing is the rails, they are unforgiving in a lot of ways and were improved upon in SSX 2012. SSX 3 only makes me frustrated with 2 things: the boost button being mapped to "x" as well as grabs, causing you to do a grab before landing when intending to boost, and you crash. My fiance only plays the SSX 2012 tracks where you can't die due to cliffs, which are extremely unfair and poorly implemented The SSX 2020 tracks are not as interesting, they feel all like giant cliffs with no character SSX 2012 has a way more noob friendly control layout and trick system in general, it's not as rewarding I've been playing both games simultaneously and I have some thoughts on them: SSX 3 to me is the superior game no doubt, but where did they go wrong or did SSX 2012 do that poorly in sales? I think it's a fun game too but with some flaws. I downloaded SSX 3 on my Series X to replay it for the $14.it holds up surprisingly well for an OG Xbox game., I've unlocked everything to peak 3 and man I miss this franchise so much. Have we gotten any snowboarding games lately? So I'm sitting here watching my non gamer fiance become absolutely addicted to SSX 2012 and I'm wondering where this franchise went and why we haven't gotten a sequel in nearly 10 years.
